1) Match Format
Matches are played as 3 vs 3 vs 3 (standard competitive format)
Tournament formats may include:
Best of 1 (BO1) for group stage
Best of 3 (BO3) for playoffs
Best of 5 (BO5) for finals (optional)
2) Win Condition
Teams compete to collect the most cash by:
Depositing cash into Cashout Stations
Stealing enemy cashouts
The team with the highest cash total at the end of the match wins.
3) Game Mode & Lobby Settings
Recommended tournament mode:
Tournament Mode / Ranked Ruleset
Match Type: Cashout
Teams: 3 players per team
Spectators: Allowed (if supported)
Cheats: Disabled
Server Region: Tournament defined (EU / NA / Middle East / Russia / Global)
4) Team Rules
Each team must have exactly 3 starting players
Teams may have 1 substitute (optional)
Player substitutions are allowed only before match start, unless admin approves.
5) Loadouts & Class Rules
Players may choose any class:
Light
Medium
Heavy
Weapons, gadgets, and specializations are allowed unless banned
Recommended: no restrictions unless tournament wants balance rules.
6) Match Start & Late Rules
Teams must be ready at scheduled time.
Maximum allowed delay:
10 minutes
If a team fails to show up, the match may be declared a forfeit.
7) Disconnect / Reconnect Rules
If a player disconnects:
Match may be paused if possible
Player must reconnect within 5–10 minutes
If reconnection fails:
Team may continue short-handed
Admin may declare a forfeit depending on the situation
8) Forbidden Actions
Cheating, hacking, scripts, or third-party tools
Exploiting bugs or map glitches
Stream sniping / ghosting
Intentional throwing or match fixing
Toxic behavior, harassment, or unsportsmanlike conduct
9) Match Result Rules
Results are based on the final in-game cash total.
In case of severe server crash or match-breaking issue:
Admin may decide on remake or awarding the win based on evidence.
10) Streaming Rules (Optional)
Streaming allowed only if tournament permits
Recommended stream delay: 2–5 minutes