1) Match Format
Matches are played in Squads (3 players per team)
Tournament formats may include:
Match Point Format (standard competitive format)
Series-based scoring across multiple matches
Points are awarded per match based on placement and kills
2) Win Condition
Teams earn points through:
Placement points (survival ranking)
Kill/Elimination points
In Match Point format:
A team becomes eligible to win after reaching a minimum point threshold
Then must win a match to claim overall victory
3) Game Mode & Lobby Settings
Recommended competitive settings:
Mode: Ranked / Custom Lobby Competitive Ruleset
Squad Size: 3 players
Map Pool: Official Competitive Rotation (tournament-defined)
Cheats: Disabled
Spectators: Allowed (admin-only or broadcast-controlled)
Server Region: Defined by tournament (EU / NA / etc.)
4) Team Rules
Each team must consist of 3 active players
Optional: 1 substitute player
Substitutions allowed only before match start, unless admin approval is granted
5) Scoring System (Standard Competitive)
Points are typically awarded as:
Kills/Eliminations: bonus points per kill
Placement Points: scaling from top placements (e.g., Top 1 highest)
(Exact scoring table may vary per tournament ruleset)
6) Match Start & Delay Rules
Teams must be ready at scheduled time
Maximum delay allowed:
10 minutes
Failure to appear may result in forfeit
7) Disconnect Rules
If a player disconnects:
Team continues if possible
Reconnect allowed within a limited window (admin-defined)
No full restart unless:
Critical server failure occurs early in match
Admin approves remake
8) Forbidden Actions
Cheating, hacking, macros, or third-party software
Exploiting glitches or unintended map mechanics
Stream sniping or external communication abuse
Teaming with other squads (strictly forbidden in Battle Royale)
Unsportsmanlike behavior or harassment
9) Match Result Rules
Results are determined by:
Final placement + total points (kills + placement)
In Match Point format:
Win is only valid when threshold + match victory conditions are met
10) Streaming & Spectator Rules (Optional)
Streaming allowed only if tournament permits
Recommended stream delay: 2–5 minutes
Spectators must be controlled via tournament/admin tools