1) Match Format
Matches are played in 4v4 or 5v5 (depending on tournament rules)
Common formats:
Best of 1 (BO1) for qualifiers
Best of 3 (BO3) for playoffs
Best of 5 (BO5) for finals
2) Win Condition
Win conditions depend on game mode:
Search & Destroy: First team to reach required round wins (usually 6–7 rounds per side depending on ruleset)
Hardpoint: Highest score after time limit wins
Control: Win by capturing objectives and reaching required round wins
3) Game Modes (Competitive Pool)
Typical tournament modes:
Search & Destroy (S&D) – Primary competitive mode
Hardpoint – Objective control + rotation mode
Control – Attack/defend objective mode
4) Lobby & Settings
Mode: Custom Competitive Lobby
Aim Assist: Allowed (controller standard)
Friendly Fire: Off (varies by mode)
Killstreaks: Restricted or disabled (tournament dependent)
Field Upgrades: Limited / regulated
Perks: Standard competitive restrictions may apply
Server Region: Defined by tournament (EU / NA / Middle East / etc.)
Spectators: Allowed (admin-controlled)
5) Team Rules
Each team must consist of:
4–5 starting players
Optional:
1–2 substitutes
Substitutions allowed only:
Before map start, unless admin approves otherwise
6) Map & Mode Selection
Map veto system is commonly used:
Teams alternate banning maps
Remaining maps are selected per BO format
Game modes are rotated in BO3/BO5 structure
7) Match Start & Delay Rules
Teams must be ready at scheduled match time
Maximum delay allowed:
10 minutes
Failure to appear may result in:
Forfeit loss
8) Disconnect / Technical Rules
If a player disconnects:
Match may be paused if possible
Reconnect allowed within a limited time window
If severe issue occurs early in round:
Admin may order round restart or map restart
Otherwise, match continues
9) Forbidden Actions
Cheating, hacking, aimbots, wallhacks, scripts
Exploiting glitches or unintended mechanics
Unauthorized third-party software
Stream sniping or ghosting
Toxic behavior, harassment, or unsportsmanlike conduct
10) Match Result Rules
Results are based on:
Round wins (S&D)
Score (Hardpoint)
Objective progression (Control)
In case of technical disputes:
Admin decision is final (remake / continue / forfeit)
11) Streaming Rules (Optional)
Streaming allowed only if tournament permits
Recommended stream delay:
2–5 minutes
Spectator feeds must be controlled via official tools only